![]() ![]() I think killstreaks are interesting and addictive, and good players deserve them, I'm also curious if you have any reference specific to what you're saying in this regard? I agree with all your points except that more drop offs are going to create lag graphics and network, the implementation was not done well in the first place and would just add further frustration. It seems to me that you're very anti veteran and think that they ALL have opinions based on killstreaks, this is strange and somewhat determent to the games longevity as 90% of the savage populous are veterans. Long story short, I hope the developer is daring enough to make even more changes! Most players don't really mind them, wich is not suprising since they hardly do anything! Truthfully, there has been virtually no backlash from the recent guardian and transporter changes, except from a vocal minority who don't seem to agree with anything that comes from current developer due personal issues. In the course of time some maps got deleted becouse there was an attempt to have a small base of quality maps that actually needs tactics and permits for a more strategic (diverse) playstyle instead of the simple endless killing battles vets seem to like. Make the new health and stamina drops be more attractive to reach, simultaneously making the transporter more worthwhile.Talking about chaplains, changing potions or rays to not have 2 varaitions of "heal". ![]()
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